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Sid meiers starships cheats
Sid meiers starships cheats










sid meiers starships cheats

Sell all your resources outside a Barter type planet. The game is easily broken with access to a Barter type planet. Worthwhile planets include Network, Engines, Armor, and Cannons. the wonder assigned to the planet is already built in another planet. Wonder type planets are good, with a small chance of it being a total miss, i.e. It could be worthwhile to build a network of planets with Warp Nexus connected to a Repair type planet. Repair is valuable for the savings in Energy. Primal Volcanic and Arid are worthwhile planets, because of the passive increase in population. Earth-like Harvest are not valuable because of the low the value of Food.

sid meiers starships cheats

Use what Food you have to build Cities and make 1 to 2 of the appropriate Improvements. Planets with complementary Biomes are particularly valuable (Volcanic Blaze, Arid Structure, and Icy Knowledge). Other valuable planets include those with high resource yields (Blaze, Structure, and Knowledge). Food has little value and are only means to get more Energy, Metals, or Science. Some Science is good to get a few upgrades. The best Wonders are Great Shipyard, Dual Command, Intelli-shields, Redundant Systems, Hyperlaunch, and Jump Start.Įnergy is the most valuable resource. On mazes, use fighters to scout your path before you move your flagship. Use fighters to deny the enemy chances to flank you. Keep your starships facing the enemy as much as possible to avoid heavy damage. Try to keep your starships close to each other so they can focus fire. Focus fire, but don't waste damage potential by using two of your shots when you can kill an enemy with one shot. Think of the angles at which they could take the first strike.Ĭonsider all your options when assigning which of your starships attack which enemy starships. Launch a barrage of torpedoes from multiple starships from behind asteroid cover as enemies close in on you to deal more damage on the first strike.īeware of the mobility of enemy starships. Torpedoes are valuable on battles with many starships. Before leaving cover, wait for the enemy to come within 3 hexes of your starship's max movement so you can pounce on them with your starships and your fighters in the same turn. Use asteroids and planets to hide while you dispatch Fighters. Keep your enemies from taking the first strike. The AI is poor at avoiding them.īe patient.

SID MEIERS STARSHIPS CHEATS UPGRADE

Shields - upgrade this three levels behind Armorįighters - keep this at Level 1, except for the flagship, which could find Level 2 useful. One engine upgrade allows for a total of 2 to 3 additions to Armor or Cannons.Īrmor - upgrade this one level behind Cannons. See "Notes" for Lasers.Įngines - leveled up as necessary to get 6 or 7 mobility, with 5 as minimum.

sid meiers starships cheats

Your starships should be mobile with explosive damage potential.Ĭannons - main weapon. Xeno Materials and Ion Energy are less valuable in the early game, but Level 1 on each is fine. Sell Energy and even your starship modules if it's what it takes to get the last Wonder.Īt least one point in Ion Drive is the technology you need for the game. When working on the last one or two Wonders, sell all your Science and Food for Metals. Deny enemy access to your backyard planets by owning the outer planets.Ĭheck the strength of the enemy fleet before declaring war with any civilization. If you find yourself in a corner of the map, try to fence in an area for yourself. Get at least 3 influence on high resource yield planets. When you have four starships, get Torpedoes (Level 1) on all your starships. Aim to add one starship at least every other voyage.

sid meiers starships cheats

See "Starship upgrades" section.Īdd starships with Fighters (Level 1), Cannons (Level 2) and Engines as needed to get 6 to 7 mobility. Around 200 HP on the flagship allows it to survive one shot. Fighters (Level 2) or Stealth (Level 1) are valuable on missions where you play only with your flagship. Try to end your turns on valuable planets that other leaders are likely to contest you with. Mobility of 5 is the lowest speed that allows first strike. Fighters (Level 1), Cannons (Level 1), and Engines (Level 2) are recommended on your first starships. You can also get any Wonders they build just by attacking them. Seven wonders is easy to get, because AIs do not rush them. In my experience, a Wonder victory is the easiest. As with Civilization, a good start snowballs to a great game. The doubled resource rewards from Purity gets you an early start. Hutama's +1 influence translates to turns saved. Squad Battles: Pacific War Trainer, Trainers, Cheats, Editors and Hacks to enable you to use in-game cheats and unlock game features.In my experience, the best leader is Hutama and the best affinity is Purity. Squad Battles: Pacific War Trainer & Trainers- GameBurnWorld












Sid meiers starships cheats